Published: Thu, February 15, 2018
Hi-Tech | By Kristin Zimmerman

Sea Of Thieves Says No To Loot Boxes, Yes To Microtransactions (Later)

Sea Of Thieves Says No To Loot Boxes, Yes To Microtransactions (Later)

As you might have guessed it, Sea of Thieves is something involving pirates and sea battles.

Travelling in a crew means there's a good chance other players will have your back when you're exploring for treasure as well, the website says. You can generate an eight-man team of pirates as many times as you like until you find that special one.

Rare also said its primary goal following launch is to provide players with new content, whether it be through fully-fledged expansions or smaller updates.

According to design director Mike Chapman, Sea of Thieves might feature slight microtransactions, but they'll be cosmetic and won't affect your progress in any way. I think there's every opportunity for us, equally in line [with other Microsoft brands].

When we recently accepted a Rare invitation to play Sea of Thieves at the studio's United Kingdom office, we had the chance to talk to executive producer Joe Neate about the implementation of microtransactions in the game. In addition, you'll always know what you're purchasing in the shop, no surprises.

Sea of Thieves isn't the most photorealistic game to be released this year (except for the gorgeous water effects), but playing the game in 4K at 60 FPS will require a high-end Intel Core i7 or AMD Ryzen processor, 16GB of RAM and an Nvidia Geforce GTX 1080 or AMD Radeon RX Vega 64 GPU.

This immediately caused concern amongst fans that Rare had plans to implement loot boxes and similar microtransactions into the game.

So now we know that Sea of Thieves will have a traditional progression chain to keep us hooked while we're sailing around the world, firing cannons, battling skeletons and digging up chests. You will also earn a legendary ship, but Rare wouldn't go into much detail, other than to say that it "has access to things other ships don't". One of the first updates will introduce microtransactions.

"But we have to have an optional way for people to spend money in our game, because we are running it as a service with a large team".

Pre-orders are open now on Amazon, with the base game costing £42 for the Xbox One, and £54 for PC.

So Rare could see Sea of Thieves become immensely popular because players across Xbox One and PC have a very low, £7.99 barrier to entry.

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